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	<title>Cocoa Stuff : Blog &#187; Announcements</title>
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	<description>World-class iPhone software</description>
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		<title>And Then There Was Lite…</title>
		<link>http://cocoastuff.com/blog/2009/05/and-then-there-was-lite/</link>
		<comments>http://cocoastuff.com/blog/2009/05/and-then-there-was-lite/#comments</comments>
		<pubDate>Mon, 25 May 2009 19:25:52 +0000</pubDate>
		<dc:creator>Joachim Bondo</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://cocoastuff.com/blog/?p=54</guid>
		<description><![CDATA[Previously, there wasn’t any way of trying Deep Green without having to purchase it]]></description>
			<content:encoded><![CDATA[<p>Previously, there wasn’t any way of trying Deep Green without having to purchase it. I can appreciate users wouldn’t necessarily just want to do that, although $7.99 US is cheap for an application of Deep Green’s caliber. And only very recently did I provide you with <a href="/products/deepgreen/">videos</a> to ease the buying decision, let alone a website that would imply the quality I stand for.</p>
<p>By downloading Deep Green Lite, you can now get a feel for its big brother. In fact, they’re exactly the same – with just one exception: Lite won’t restore your previous game at application relaunch. So if you answer a phone call during a game, for example, you won’t be able to resume it, because Deep Green Lite will have terminated.</p>
<p>Luckily, getting the full enjoyment is only a few taps away: Game Info &gt; Help &gt; About:</p>
<p><img title="About Deep Green Lite" src="http://cocoastuff.com/blog/wp-content/uploads/lite-111.png" alt="About Deep Green Lite" /></p>
<p>Tapping the Buy Deep Green button will take you to the comforting shelves of the App Store. So to all of you with a need to kick the tires first, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=315130845&#038;mt=8">have a go at it</a>.</p>
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		<title>The Best Chess App for iPhone Keeps Getting Better</title>
		<link>http://cocoastuff.com/blog/2009/05/the-best-chess-app-for-iphone-keeps-getting-better/</link>
		<comments>http://cocoastuff.com/blog/2009/05/the-best-chess-app-for-iphone-keeps-getting-better/#comments</comments>
		<pubDate>Sun, 10 May 2009 22:10:37 +0000</pubDate>
		<dc:creator>Joachim Bondo</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://cocoastuff.com/blog/?p=43</guid>
		<description><![CDATA[Deep Green 1.1 is out. It contains a wealth of new, great features.]]></description>
			<content:encoded><![CDATA[<p>Deep Green 1.1 was just approved by Apple. It’s been four months under its way. That’s a long time. And it feels even longer. Perhaps because I’ve been doing a lot of other things while creating the best Deep Green yet. More on that soon.</p>
<p>Version 1.1 offers the following improvements over 1.0:</p>
<ul>
<li>Built-in Help</li>
<li>Application Settings:
<ul>
<li>Rich, analog-type sounds¹</li>
<li>Callout notification for check, stalemate, and checkmate</li>
<li>Vibration on check, stalemate, and checkmate²</li>
<li>Board coordinates</li>
<li>Board auto-rotation</li>
<li>Prevent device from going to sleep</li>
</ul>
</li>
<li>Added piece animations for check, stalemate, and checkmate</li>
<li>Improved animations for captures and move suggestions</li>
<li>More comfortable auto-playback speed in Playback mode</li>
<li>Display of Engine Strength next to player name in Game Info</li>
<li>Animations when swapping colors in Game Info</li>
<li>Quick-link for sending e-mail to Support</li>
<li>Other minor improvements and bug fixes</li>
</ul>
<p>I’ll be writing about several of these enhancements in greater detail in separate blog posts. For now, check out the videos on <a href="/products/deepgreen">Deep Green’s product page</a>.</p>
<p class="notes">¹) Sound is only available on first generation iPod touch when using headset or external speakers. The device must be unmuted.</p>
<p class="notes">²) Vibration must be enabled on the iPhone (Settings &gt; Sound) for the currently active Silent/Ring state. Vibration is not available on iPod touch.</p>
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		<title>Hello, world!</title>
		<link>http://cocoastuff.com/blog/2009/05/hello-world/</link>
		<comments>http://cocoastuff.com/blog/2009/05/hello-world/#comments</comments>
		<pubDate>Sun, 10 May 2009 19:37:52 +0000</pubDate>
		<dc:creator>Joachim Bondo</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://dev.cocoastuff.com/blog/?p=30</guid>
		<description><![CDATA[Why this billionth blog?]]></description>
			<content:encoded><![CDATA[<p>I’ve been reading blogs since 2004. I remember this because that’s when I went back to using a Mac. Now, five years later, I’m ripe for my own blog. Just before they become obsolete, taken over by some new, exciting technology, I reckon.</p>
<p>So why this billionth blog? Mostly for my own sake. I need somewhere to put my thoughts on the code I write, on user interface and design. That’s what I feel strongly about. I’ll be discussing my iPhone applications, perhaps others’ as well.</p>
<p>I’ll strive to make the content both entertaining and thought provoking, so you might want to check back. You may even take it so far as to <a href="feed://cocoastuff.com/blog/?feed=rss2">subscribe</a> to it. Like now.</p>
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